WorldStates
class in Eddie.GOAPSystem
Description
A container for GOAP states.
Properties
| Properties | Description |
|---|---|
| states | Dictionary where the key is a string representing a state and the value is an int. |
Methods
public bool hasState(string key)
Returns true if state exists.
public void removeState(string key)
Removes a state.
public void setState(string key, int value)
Sets a state.
public Dictionary<string, int> getStates()
Returns current states.