ReachNetwork
class in Eddie
Description
A set of polygon colliders that represents reach areas.
Constructors
ReachNetwork(Transform origin, Vector2[][] reachLevels)
| Parameter | Description |
|---|---|
| origin | The main Transform of the network. |
| reachLevels | The polygons that represents the reach levels. |
Methods
| Method | Description |
|---|---|
| InReach | Returns StepPoints that are in reach. |
| JumpType | Returns the minimalist level index required to reach a target (returns -1 if not reachable). |
| ReachByType | Returns reachable StepPoints colliders of a specific level. |