PlatformStand.getStandPlatformEdge
public float getStandPlatformEdge(float characterWidth, bool rightSide, float offset = 0.1f)
| Parameter | Description |
|---|---|
| characterWidth | The actual width of the NPC. |
| rightSide | If true, returns the right edge else the left one. |
| offset | Adds an offset to the edge position. Default value is 0.1 (To prevent the NPC from getting too close to the edge). |
Description
Returns the absolute x position for where a NPC would be standing on the edge of the platform.
It is basicly the position of the platform's edge minus half of the NPC's width.