RealtimeBody.addForce
public override void addForce(Vector2 force, ForceMode2D forceMode = ForceMode2D.Force);
| Parameter | Description |
|---|---|
| force | The force to add. |
| forceMode | Force mode. |
Description
Adds force to the rigidbody.
public override void addForce(Vector2 force, ForceMode2D forceMode = ForceMode2D.Force);
| Parameter | Description |
|---|---|
| force | The force to add. |
| forceMode | Force mode. |
Adds force to the rigidbody.